I guess there's unlimited Justice Monsters Five, fishing, and roadtripping in the demo area, so there's that. Note that the demo save does not transfer to the main game, so you'll basically be starting over in the retail game. * Certain mobs and other things are missing from the demo area that have relevance in the main game. * The characters either cap at level 10 or the experience pretty much slows to a crawl at that point. * The overworld skills (fishing, cooking, ect) cap at level 3. * Only a small amount of the ascension board (what you spend AP on) is available to invest in. Some Effects deserve greater explanation. Therefore, those playing on PC or who bought the Royal Edition, will have all other DLC automatically (Episode Arydn is sold separately). In addition to being cordoned off to, like, 1% (?) of the total land of the game, the demo has a number of other little caps: A note regarding DLC: the Windows and Royal Editions of Final Fantasy XV contain all DLCs, including pre-order bonuses, except for Episode Ardyn. It's a pretty open demo in that you can putter around the starting area for a good long time, but I pretty much exhausted it after about 12-16 hours of play, poking around all the nooks and crannies of the starting area.
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